Wealth over time
Earnings by month
From journal events · profit, not revenue, for tradeRanks
Fleet carrier
Reputation
Fleet
From your latest loadoutsMining record
Most visited systems
Materials
Lifetime statistics
From the game's Statistics recordLocation
—Ship
This session
Route
Cargo
Click a commodity to find the best nearby buyerEvent feed
Updates every 2 seconds while the game is runningShip AI log
Everything the ship AI announcedGoals
Shipyard
Click any module to plan its engineering. Saved plans go to the build sheet; tracked ones add their materials to a goal.Loading your ships…
Loading…
Loading your inventory…
Loading carriers…
Mining & carrier planner
Hotspots and prices from Spansh (crowd-sourced, usually hours old)Galaxy map
Top-down view (X / Z) · scroll to zoom, drag to pan · click a ring to plan from itOther hotspot rings
Click to plan from that ringWhere to unload
Trade finder
Market prices from Spansh (crowd-sourced, usually hours old)
Uses Spansh's trade router. Starts from the station above.
Map
Scroll to zoom, drag to pan · click a station to select that tradeBest trades
Ships & modules
Nearest stations selling a ship or module, with each station's price (discounts show up as cheapest)Check any system
Known bodies and estimated values from Spansh — worth scanning?Unsold exploration data
Notable finds
Earth-likes, water/ammonia worlds, terraformablesBody types scanned
Unsold organic samples
Recent scans
Laden jump range
Scales your ship's in-game max range by mass, so engineering and boosters are already included. Accurate to about 1%.
Trip planner
Straight-line estimate (plotted routes are ~10% longer). Use the Spansh link for neutron-boosted routes.
Carrier jump & tritium
Trade profit per hour
Mining profit per hour
Tons refined fills in from this session's journal. Press the button to look up the best current buyer within 150 ly.